Back to Jobs

3d character modeler unreal engine

Confidential employer

Posted 9/5/2026Rate visible after sign-upSource: Curated from source
About the Role

3D Character Modeler & Rigger Wanted – Unreal Engine 5

We are looking for an experienced 3D Character Modeler and Rigger to work on characters for our upcoming game being developed in Unreal Engine 5.

The ideal candidate should be confident creating high-quality, game-ready characters from concept art/reference images and preparing them for seamless use inside UE5.

Responsibilities

  • Create high-quality 3D character models based on provided concept artwork.
  • Produce clean, optimized topology suitable for real-time gameplay.
  • Create detailed clothing, armour, accessories and character-specific elements.
  • UV unwrap and prepare models for high-quality texturing/materials.
  • Create professional character rigs with clean deformation.
  • Skin and weight-paint characters accurately.
  • Rig hands, fingers, feet, facial areas and other necessary character components.
  • Ensure characters are compatible with Unreal Engine 5.
  • Prepare characters for animation and gameplay implementation.
  • Work with UE5 Mannequin / MetaHuman-style skeleton structures where required.
  • Configure IK, retargeting and Control Rig compatibility where appropriate.
  • Test character deformation through a full range of motion.
  • Optimize characters without sacrificing visual quality.

What We’re Looking For

  • Strong portfolio of realistic or stylised-realistic game characters.
  • Proven experience with Unreal Engine 5 character pipelines.
  • Strong knowledge of rigging, skinning and weight painting.
  • Experience with software such as Blender, Maya, ZBrush, Substance Painter/Designer, Marvelous Designer or equivalent.
  • Understanding of LODs, topology, texture optimization and real-time performance.
  • Ability to accurately recreate characters from 2D concept artwork.
  • Excellent attention to anatomy, proportions and small details.
  • Ability to maintain a consistent visual style across multiple characters.

Character Style

Our characters have a high-detail, futuristic / fantasy RPG aesthetic, combining realistic anatomy with unique armour, materials, creatures and otherworldly design elements.

We are looking for someone capable of taking our existing character concepts and turning them into production-quality playable UE5 characters while maintaining the original design as closely as possible.

This has the potential to become ongoing work, as we have multiple characters requiring modelling, optimization and rigging.

When applying, please provide:

  • Your portfolio
  • Examples of characters you have created and rigged
  • Unreal Engine 5 examples where possible
  • Your estimated pricing per character and or full time
  • Your usual turnaround time
  • Software you primarily work with

Track this external role

Sign in to save this listing and apply through the original source.

Sign in to SaveReport JobOpen Original Listing