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Roblox Game Developer — Farming Simulator with Night Survival (Long Term)

Confidential employer

Posted 8/9/2026Rate visible after sign-upSource: Curated from source
Web Programming
C#
Game Development
Trello
Project Management
About the Role

I am looking for an experienced Roblox developer to build a complete game called Cursed Garden. This is a cozy farming simulator with a horror survival night phase — players grow rare plants during the day and defend them from creatures at night.

This is a fixed scope project with potential for long term work on updates and future games if the first project goes well.

About The Game
Cursed Garden combines the proven farming loop of Grow a Garden with a night survival mechanic that no current Roblox game executes properly. Players plant seeds, grow crops offline, harvest and sell at a market during the day — then defend their most valuable plants from creatures that emerge at night. The most valuable crops take the longest to grow and attract the most dangerous creatures. That tension is the entire game.

What You Will Receive

A complete developer brief covering every mechanic, creature, defence system, monetisation system, and milestone in detail
Reference games to study before starting
Clear milestone schedule with payment at each milestone
Trello board for project management
WhatsApp communication throughout

What I Need From You

Proven experience building simulator or tycoon games on Roblox — portfolio required
Strong Lua scripting ability — this is not a map building role, it requires real scripting
Ability to build creature pathfinding that handles 20 to 30 simultaneous players without lag
Experience with DataStore2 or equivalent for offline growth persistence
Experience integrating Roblox MarketplaceService for game passes and developer products
Ability to deliver a complete polished game in 4 weeks
Mobile, PC, and console compatibility
Responsive communication via WhatsApp
Trello account for project management
Wise account for payment

Payment
$620 AUD total paid in three milestones via Wise:

30% upfront ($186 AUD) to begin
40% at working prototype ($248 AUD) — day phase and night phase both functional
30% at final delivery ($186 AUD) — fully polished, monetised, and tested

Timeline
4 weeks from start date. One milestone per week for the first two weeks then two weeks of polish and monetisation integration.

To Apply
Please send the following or your application will not be considered:

At least two examples of completed Roblox simulator or tycoon games with verified play counts
Confirmation you are comfortable with Lua scripting, DataStore2, and MarketplaceService integration
Confirmation you are happy to use Trello for project management
Your WhatsApp number
Your Wise account details for payment

To show you have read this listing in full please start your application with the words Cursed Garden Ready before anything else. Applications that do not begin with these words will not be opened.

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