Indie Game Marketing Operator — Video, Creators, and Community
Confidential employer
Remote in the Philippines · Full time · Paid 30-day pilot · Long-term potential
The role
I am an indie game developer looking for a hands-on marketing operator who
loves playing games and can turn real gameplay into strong short-form content,
thoughtful creator outreach, useful player feedback, and an organized community
presence.
This is not a general administrative VA role and it is not a game-development
position. You will work directly with me and use AI-assisted internal workflows,
but the valuable part of the role is your human judgment: what is interesting,
what is accurate, which creator is genuinely a fit, how a message should sound,
and when something needs escalation.
The role has three connected goals:
1. Find compelling gameplay ---------- nts and turn them into effective vertical videos.
2. Build respectful relationships with creators whose audiences fit each game.
3. Bring back organized evidence from players, communities, and campaign results
so we can improve both the games and their marketing.
The first engagement is a fully paid 30-day pilot. If the role proves useful
and we work well together, my intention is to continue long term.
What you will do
- Play unfinished and public game builds and understand what makes them fun.
- Capture clean gameplay footage and build an organized library of promising
---------- nts, reactions, mechanics, failures, and surprises.
- Edit short vertical videos for TikTok, YouTube Shorts, and similar channels,
including strong openings, readable gameplay, captions, pacing, and endings.
- Develop and test hooks, captions, formats, and calls to action, then document
what the results suggest.
- Research YouTube and Twitch creators who genuinely fit each game.
- Draft concise, specific outreach and maintain respectful contact history.
- Support approved creator coverage with links, assets, and quick follow-up.
- Participate in approved community conversations using verified game facts.
- Turn playtests and player comments into clear evidence packets for developers.
- Maintain separate lightweight campaign records and scorecards for each of the 2-3 games we're working on at a time.
- Use AI for first drafts, transcripts, research assistance, and organization
while personally checking and improving everything that reaches a human.
During the pilot, public posts, creator messages, and important community replies
are reviewed by the founder before they are sent.
You may be a strong fit if you
- write warm, clear English and communicate reliably;
- genuinely play indie games and can explain why a ---------- nt is compelling;
- have edited effective short-form video, especially gameplay or screen content;
- can find and explain creator/audience fit instead of sorting by follower count;
- are comfortable testing unfinished software and documenting what happened;
- organize files, follow-ups, links, and evidence without being chased;
- know when AI output is generic, false, awkward, or inappropriate; and
Experience with ---------- , YouTube, TikTok, ---------- , Steam, CapCut, Premiere,
DaVinci Resolve, Photoshop, Canva, Notion, spreadsheets, or AI tools is helpful.
You do not need to know every platform, program games, or create production art.
What this role is not
- game programming;
- production art or animation;
- formal software QA or release certification;
- bulk cold email or automated social posting;
- follower, review, or engagement manipulation;
- a requirement to be online every hour; or
- a catch-all assistant role for unrelated studio administration.
Compensation and working arrangement
Compensation range: PHP 65,000 per month, based on demonstrated skill
and ownership. An exceptional candidate with unusually strong creator-relations and editing evidence may be considered above this band.
- The 30-day pilot is paid at the agreed normal monthly rate, not a discounted
trial rate.
- Finalists complete an identical paid 3–4 hour work sample for PHP 4,000.
- Remote and full time on a normal Philippine daytime schedule. Required core
overlap is 8:30–10:30 a.m. Philippine Time on agreed workdays; the
remainder of the workday is flexible. This corresponds to approximately
8:30–10:30 p.m. in New York during US daylight time and 7:30–9:30 p.m.
during US standard time.
- For a continuing engagement, the package includes a
13th-month-equivalent payment, paid leave, and approved software and AI tools. Exact terms will be provided before
an offer is accepted.
Final employee-versus-contractor structure, statutory terms, payment method,
leave, schedule, equipment, privacy, and IP terms will be stated clearly before
an offer is accepted.
How we evaluate the pilot
We care about:
- good gameplay and editing judgment;
- useful hook experiments, not a posting quota;
- creator fit and relationship quality, not mass outreach;
- accuracy and game literacy;
- actionable player evidence;
- reliable organization and follow-through;
- appropriate AI and data handling;
- respect for approval and access boundaries; and
- founder time saved after necessary review and coaching.
How to apply
Apply through the OnlineJobs.ph application system and include:
1. a short introduction and your Philippine location/time zone;
2. links to two or three relevant examples of short-form editing, gaming
content, creator/community work, or another project where your judgment is
visible;
3. a short answer: **What recent game ---------- nt would you turn into a 20-second
video, and what would the opening three seconds show?**
4. a short answer: **Tell us about a time you rejected or substantially changed
an AI-generated draft. What was wrong with it?**
5. your role in each portfolio example;
6. your desired monthly compensation and normal availability; and
7. whether you have any existing employment, game, creator, agency, or client relationships
that could create a conflict.
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